
Açıklama
Assembling contributions from experienced developers, hardware vendors, researchers, and educators, OpenGL Insights present real-world techniques for intermediate and advanced OpenGL, OpenGL ES, and WebGL developers. Focusing on current and emerging techniques for the OpenGL family of APIs, the book demonstrates the breadth and depth of OpenGL. Readers will gain practical skills to solve problems related to performance, rendering, profiling, framework design, and more. The text is complemented by an enclosed poster detailing the OpenGL pipeline. Table of Contents Sample Chapters: Chapter 22. Octree-Based Sparse Voxelization Using the GPU Hardware Rasterizer by Cyril Crassin and Simon Green Chapter 23. Performance Tuning for Tile-Based Architectures by Bruce Merry Chapter 28. Asynchronous Buffer Transfers by Ladislav Hrabcak and Arnaud Masserann Chapter 33. ARB_debug_output: A Helping Hand for Desperate Developers by António Ramires Fernandes and Bruno Oliveira Chapter 39. The ANGLE Project: Implementing OpenGL ES 2.0 on Direct3D by Daniel Koch and Nicolas Capens
Baskılar ve ISBN
- 2012
- CRC Press LLC · İngilizce
ISBN 9781040066034 - 2012
- CRC Press LLC · İngilizce
ISBN 9780429112898 - 2020
- Taylor & Francis Group · İngilizce · 712 sayfa
ISBN 9780367659219 - 2012
- CRC Press LLC · İngilizce · 712 sayfa
ISBN 9781439893777
Künye
- Yazar
- Patrick Cozzi
- İlk yayın
- 2012
- Yayınevleri
- Taylor & Francis Group, A K Peters/CRC Press, CRC Press, CRC Press LLC
- Sayfa (ortalama)
- 712
- Baskı sayısı
- 5
- Kaynak
- Open Library